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EPSY 160Gen EdUnderstanding the Individual and Society

Games, Learning, & Society

Educational Psychology

3 credit hoursUsually offered: Fall, Spring
Avg GPA
3.38
Easiness
3.60
Total regs
276

Grade Distribution

Based on all available term-level grade data for this course

Avg GPA
3.38
A
67.8%
187
B
17.8%
49
C
6.2%
17
D
1.8%
5
F
3.3%
9
W
3.3%
9
Visual total
276
Other
0
Total regs
276

Quick Insights

Avg GPA
3.38
Easiness
3.60
Pass rate
93.5%
Using A, B, C, D as passing
Withdrawal rate
3.3%
Based on visible distribution
Most common grade
A
Students counted
276
A through F plus W

EPSY 160 by Professor

Ranked highest to lowest GPA — using A, B, C, D, and F outcomes only

#1
Grad Asst
3.55
RMP
NR
Graded
116
Total regs
120
#
Professor
Avg GPA
RMP
Graded
Total regs
  • 1
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Grad Asst

Top GPA signal with 116 grades.

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About This Class

Explores the development and design of games for teaching and learning. Critical analysis of games and how they shape interactions among players, their learning, and their connection to society. Course Information: Same as ED 160 . UIC GE Individual and Society course .

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Grad Asst
3.55
NR
116
120
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