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IDEA 130

Introduction to Game Studies

Art and Art History Admin

4 credit hoursUsually offered: Fall, Spring
Avg GPA
3.62
Easiness
4.10
Total regs
39

Grade Distribution

Fall 2023–Fall 2025 · Percentages use A–F and W outcomes

Avg GPA
3.62
A
82.1%
32
B
5.1%
2
C
7.7%
3
D
2.6%
1
F
0.0%
0
W
2.6%
1
A–F + W
39
Other outcomes
0
All registrations
39

Quick Insights

Avg GPA
3.62
Easiness
4.10
C or better
97.4%
Among A–F outcomes
D or better
100.0%
Among A–F outcomes
Withdrawal rate
2.6%
Among A–F and W outcomes
Most common grade
A
Letter grades only
Outcomes counted
39
A–F and W outcomes

IDEA 130 by Professor

Ranked by historical GPA for 2024SP–2026SP · A–F outcomes only · minimum 20 graded outcomes

#1
Funk, Tiffany Ann
3.75
RMP
4.7
6 reviews
Graded
28
Total regs
29
#
Professor
Avg GPA
Student rating
Graded
Total regs
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Funk, Tiffany Ann

Top GPA signal with 28 grades.

Avg GPA 3.75Open profile →
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About This Class

Overview of game studies as an interdisciplinary field concerning game creation, and the historical, cultural, social, and technological importance of games. Emphasis on game theory, gamification, game creation methods, and game cultures. Course Information: Extensive computer use required. Field trip required at a nominal fee. Class Schedule Information: To be properly registered, students must enroll in one Lecture and one Laboratory.

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Methodology
1
Funk, Tiffany Ann
3.75
4.7 (6)
28
29
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